Wednesday, 17 February 2016

Question 3) What have you learnt from your audience feedback?

What have you learnt from your audience feedback?

To gain audience feedback, as a group we used various research methods to ensure we were appealing to our target audience. This ranged at the pre-production stage. We also carried some further audience feedback sessions in post-production. This was to initially make decisions from our audience feedback and then judge the performance of our product. Before being able to carry out various feedback methods, I had to establish who my target audience was for the ‘Hip hop’ genre.

Genre: Hip Hop

Age:  16 - 30 - This age group is still young but as a teen you are growing up and start looking for real hard-core music that you can relate to. Experimental Hip hop is based at young teenagers living life or going through a lot, therefore this age is relevant for planning my video.

Gender: Unisex but mainly Males- All genders can listen to experimental Hip hop however for my groups video it is mainly based at young teenage girls because of our artists image.

Ethnicity: All races but however predominantly the black race- As time goes on more and more races start to listen to hip hop but hip hop was originated by the black race and that's why so many black teens can identify with the genre. 
Occupation categories: My audience will suit category E to C1 because hip hop come sometimes talk rap or sing about the lowest moments or even struggles they've gone through to proceed in life and this category out of all the others have probably lived those moments. 

Hobbies and interests: My audience are mainly teenagers so they would have wild and outrageous hobbies like American football, skateboarding, partying, taking drugs, dancing, listening to music and sex

Creating a questionnaire and graphs enabled us to gain audience feedback that we needed, which would result in us meeting the demands and expectations of the intended audience. A questionnaire is a reliable source which is specific to the target audience that would give us direct feedback. It also allowed us to receive feedback and analyse decisions about our choice of conventions and what we planning to include and what we shouldn’t include. What was effective was that we had the power to hand it out to the audience that we thought we would receive relevant feedback from which helped us speed up the process to receiving relevant and beneficial feedback.


4 key questions from the questionnaire and the feedback we received which helped us make informed decisions:

What do you expect a Hip-Hop video to generally look like?
Urban [  ]   Futuristic [  ]   Formal [  ]   Innocent [  ]   Sexual [  ]  



9/20 people expect a Hip-Hop music video to be urban, 6/20 people expect futuristic elements, 3/20 people chose formal, 2/20 agree that it’s likely to be sexual and 0/20 people think that it would be innocent. Therefore, this audience generally prefer our location choice, which is urban. This preference is generally what is going to make our video more appealing.


How do you expect a Hip-Hop artist to dress?

Formal [  ]   Casual [  ]   Gangster [  ]   Goth [  ]   ‘Camp’ [  ]   Hipster [  ]


This question allowed us to identify what people are most likely to expect. The majority of people asked chose gangster. Unfortunately because most people chose the gangster attire, we have decided to go against their choice simply because we want it to be more mainstream also it would look better if we went with formal or casual because it would be unexpected.  

How should Hip-Hop artists interact with other people in music videos?

Aggressively [  ]   Sexually [  ]   Distant [  ]   There shouldn’t be other characters [  ]




Generally in a hip hop video you wouldn't see an isolated artist in a hip hop video, which is why we least expect the main character to be distant. it was also expected that most people would pick aggressive due to the raw urban sound hip hop provides.



What time should a Hip-Hop music video be shot?

Morning [  ]   Afternoon [  ]   Evening [  ]   Night [  ]  
From the results this shows that people are more interested to see a video at a time when it is dark however most of our video will be filmed indoors. As a result of this the time that we shoot it would not effect the audiences feeling of it being a hip hop music video. If we was to shoot outdoors however we would definitely consider filming in the afternoon or at night.


How did this help you make decisions?


The feedback that I received from various questions has enabled me to be aware of the conventions I should include in my music video. The questions helped me to identify what keeps the audience satisfied and the essential parts of the music video that I need to include. However, some people thought if the performance was at night the audience would automatically feel like its an urban related video. I took this on board as she fits in the category of my target audience.

 The importance of receiving critical feedback after our initial rough cut:
 
By showing the first draft/rough cut of our music video it was important that the target audience would view it and give the final feedback of the production. This was done in order to gain feedback for the last time and finalise the production before publishing it. We held a focus group and invited the AS Media class and also the AS and A2 Film class, as well as people who like the genre, to view our product and give us the critical feedback for us to make the last changes. Therefore, by making these small changes will ensure success once put onto YouTube.



Focus group pictures
 





  




Soundcloud feedback:













Link to YouTube and feedback:




 Receiving critical feedback once the production was made is crustal as it will enable me and my group to identify whether I was able to meet the demand set by the audience. Also, I was able to identify if my music video was a success and conventional to the genre.

 

Why did you put your work on YouTube:

 
We put our work on YouTube as it is a world-wide accessible website which is dominating and extremely popular. This enables the growth of our music video and helped us get more feedback from a variety of audience members which will allow me to measure the success of my music video.





Question 2) How effective is the combination of your main product and ancillary texts?

Friday, 12 February 2016

Question 4) How did you use new media technologies in the construction and research, planning and evaluation stages?

How did you use new media technologies in the construction of Research, Planning and Evaluation stages?

During the course of my advanced portfolio I have learnt and developed various skills as well as improving on my knowledge and experience from my foundation portfolio where I created a thriller opening. This year we was allowed to freely pick any song to make a music video to, enabling us to be more creative in terms of directing and producing a narrative which is suitable to the genre and lyrics of the song. We used a range of different platforms in order to showcase our ability as media students to be able to use a variety of different programs.
The visual work which includes filming and editing effectively ensures that our artist is being presented in a commercial manor to be able to sell to a wide range of audience.

Research and planning
Blogger
Blogger was utilised store and collect all of the research I carried out and the present the planning I created with my group.
Through my research I have discovered various media elements and theories from well-known theorist within the media industry that could be beneficial to provide us on useful information to improve on. In addition at the same time the research allowed us to plan a more successful music video.
Planning which was practically the pre-production stage, was also work which I uploaded onto blogger to ensure the planning process is well marked in addition to receiving feedback for me and my group.
From using this platform it has allowed me to be able to continue doing my work when I’m not in school as well as keeping track and update my work in a safe platform. I have also learnt how to store my ideas and my work online so I can access it from all places (phone, laptop, tablet etc.).

Microsoft
The purpose of Microsoft was used to create and present my work; making a questionnaire on Microsoft word allowed me to collect all my results whilst doing a survey on what the audience prefer which then led me to producing the top demands on a graph in Microsoft excel.
I leant how to illustrate various graphs and present my results making it easier to record and collect audience feedback. The use of using various Microsoft programs has allowed me to present my work in a more professional way.
YouTube
Another platform for research was YouTube where we would look in different music videos to collect ideas and identify conventions for different genres allowing me to be more creative and original when planning and creating our own music video. Following Dyer’s theory, I looked at how the star image is being presented and which shots and angles enhance the image the most hoping I could implement similar shot to create the same effect and success
From this I have learnt how to critically analyse a music video and by doing so I have collected many creative ideas that would help me to plan and create an original idea that would fit my chosen song perfectly.

Google
Google was useful in a variety of ways to collect research accurately. Due to studying more theorists this year, google was a search function which allowed me to find information about them and their theories more efficiently. Google also allowed me to find and be able to access other online software’s such as blogger and Prezi.
This has enabled to navigate through the internet to find selective material for my blog as well as providing ideas that will influence me to be more creative whilst planning my music video.

Construction
Camera
The cameras were used within the production and filming process to capture a variety of various sizes, angles and movement. In addition it was a way to show my characters and artist in a professional way on screen displaying their costume, body language and facial expression, especially for the artist, where I would try to make my artist more appealing, enhancing their star image. Furthermore compared to my foundation portfolio I have developed my filming skills to learn to capture conventional shots that highlight lip syncing in time to the lyrics of the songs.
The process of using the filming has allowed me to use the cameras more professionally and effectively capturing shots such as establishing, tilt, pan a lot better.

Tripod and SD card
A tripod was used to aid my cinematography whilst filming by stabilising the camera.
When filming I am now able to maintain leverage, resulting in steady clinical angles, movements and shots. Due to experience from last year on knowing how to position a tripod correctly, I am now more versatile whilst filming with a tripod to capturing shots which wouldn’t be achievable handheld.
The SD card was utilised as storage for all of the footage that I have collected through the filming process. This was beneficial as the SD card had a lot of memory space to store extra footage for shots which I may want when editing.


Final Product: Magazine Advert


Final Product: Digipak


Friday, 5 February 2016

Research and planning: Drafts of adverts

Adverts are marketing tools which is used to attract a target audience.  It provides visual information about the artist and the album which is used to influence the consumers decision to buy the product. Key information such as the track list and where it is available to buy should also be included as these are seen as conventional elements of a advert. 

To make sure we created a conventional advert that appealed to our intended target audience, it was important that we created drafts of our work and feedback on them. We created two in total and this process allowed us to analyse and review our use of conventions, what worked and what didn't. Below are the drafts that my group and I created. 





The positive criticism we got were:

- Image of the diamonds are good
- Ideas compliment each other well 

The constructive criticism we got were:
-         Album name/ artist name
-         Key information missing
-         Artist image
-         Does not compliment digipak

Draft 2:

POSITIVES:
- typography more consistent and relevant to artist/genre
- colour scheme works & compliments digipak
key information present

NEGATIVES:
- not enough gold in typography
- song outlines are too faint

- all space has not been used







Research and Planning: Drafts of digipaks

The drafting process has been beneficial to the group and because it is essential during any digipak production that a rough copy, otherwise known as a draft is created to give the person an idea of what the real product will look like.

We mocked up a few designs to get a understanding of the digipak and what the digipak required. We had to pick a specific layout that was conventional. We followed right conventions and looked at audience feedback, and created the drafts of our digipak. We analysed the positives and negatives of each draft in order to improve and have a better end product for digipak.


Draft 1


TThe positive criticism we got were:


-        Like the image of the skull


-    -   Typography is good


-    -     Ideas are relevant to genre


The constructive criticism we got were:


-         Panel missing
-         On the back, space not filled
-         Key info missing
-         CD inserts does not look consistent with other panels
Draft 2

The positive criticism we got were: 

-      good colour scheme


-      sketch of skeleton is creative
The constructive criticism we got were: 

-     Inconsistent typography

-    Inside does not correlate with other sections

-    Too basic; consider more backgrounds/images

Draft 3



The positive criticism we got were: 


 consistent with the advert style



- better typography
The constructive criticism we got were: 

CD image needs to be selected better

- provide some star image

- key conventions missing from the back

Draft 4



Positives:

- betetr consistency with front and back

- colour scheme adjusted to a better genre convention



Negatives:

- still needs star image

- change typography for the production info

- make barcode stand out more

- edit coin to suit the campaign

Conclusion:

For our final product, we needed to ensure that our digipak follows the feedback which we had done by improving sand working on the drafts of our digipak. The improving process enabled us to have a more conventional digipak, which was essential in the overall production of our music video work.



















Thursday, 7 January 2016

Research and Planning: Creative brief for advert